Friday, March 8, 2019

Captain Marvel

photo courtesy of wired.com
SPOILER-FREE REVIEW

     Marvel Studios kicks off its 2019 with Captain Marvel, the origin story for the hero teased in the post-credits of last year’s Infinity War. Set in the 1990s, Captain Marvel finds Carol Danvers (Brie Larson) in space, as a member of the Kree Starforce tactical squad, with no memory of her life on Earth. After a mission goes awry, she returns to Earth and allies with a young Nick Fury (Samuel L. Jackson) to stop the sinister race of Skrull shapeshifters from acquiring crucial new technology. But if Carol wants to find the strength to stop the Skrulls, she’ll first have to discover the truth about her past.

     Captain Marvel is the MCU’s weakest film in at least two years. It features a likeable, charismatic set of characters, but it gets hamstrung by a wildly uneven story. And unlike some of Marvel Studios’ other films with poorer storytelling, which provide other points of interest (trippy magical visuals in Doctor Strange and the retro music schtick in Guardians of the Galaxy Vol. 2), Captain Marvel coasts by with only a few noteworthy moments to entice the audience.
photo courtesy of cbr.com
     Many of those moments center around young Nick Fury, for which role Jackson is digitally de-aged. His performance is striking for two reasons: 1) Jackson steals almost every scene he’s in, and 2) the effects used to de-age him are the best we’ve seen yet in a major tentpole film. Jackson also gets to act with Goose, Captain Marvel’s cat, and together they land all the movie’s funniest scenes.

     Larson, who won the Academy Award for Best Actress for her role in Room, gives a predictably impressive performance. She can do quite a bit with very little, and she brings a welcome level of badassery to the action sequences. It’s her performance that elevates a few sequences in which Captain Marvel really does swell into something exciting and meaningful. She struggles, however, with the delivery of some of the jokes, especially in the first act, where the movie’s humor falls flat more often than not.
photo courtesy of ign.com
     Most blockbuster movies with lagging storylines have a problem with the second act. They waste time or re-hash material until we can get to the climactic ending. Captain Marvel somehow has the opposite problem: it starts rough, hits its stride in act two, and then runs into trouble again in the third act. The opening sequences are interesting but lifeless; they lack motivation or cohesion. By the third act, Captain Marvel has established major stakes, but it still can’t muster an exciting finale. It pivots around a twist that the audience sees coming, it relies overmuch on surprisingly poor CGI, and what’s more damning, it never supplies an enemy or enemies capable of truly threatening Carol.

     It’s the Superman effect—make a hero too powerful, and it becomes harder to sustain tension from the prospect that she might lose. Here, the movie has Captain Marvel display a truly impressive array of powers (a “lightshow,” as one character puts it), but never does the audience get the impression anyone is capable of defeating her—and it’s even less impressive when the audience recalls seeing Thor do almost the exact same thing last April. Only one scene in the finale serves as a real, character-defining struggle for the hero, and even that moment is hindered by the execution.
photo courtesy of geektyrant.com
     Given its lackluster plotting and anticlimactic ending, Captain Marvel rests easily on the lower tier of MCU movies: occasionally entertaining and funny, but not memorable in the long run. In fact, if it weren’t for Carol Danver’s inclusion in next month’s Avengers: Endgame, I daresay Captain Marvel would be downright skippable.

Captain Marvel is rated PG-13 for sequences of sci-fi violence and action, and brief suggestive language.

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